- Fixed: SetSoundPaused() still needs to call S_PauseSound() to pause music

that isn't piped through the digital sound system. (Was removed in r1004.)


SVN r1595 (trunk)
This commit is contained in:
Randy Heit 2009-05-20 02:52:07 +00:00
commit 749de6c156
8 changed files with 28 additions and 16 deletions

View file

@ -2181,12 +2181,12 @@ void Net_DoCommand (int type, BYTE **stream, int player)
if (paused)
{
paused = 0;
S_ResumeSound ();
S_ResumeSound (false);
}
else
{
paused = player + 1;
S_PauseSound (false);
S_PauseSound (false, false);
}
BorderNeedRefresh = screen->GetPageCount ();
}