Merge branch 'master' of https://github.com/ZDoom/gzdoom
This commit is contained in:
commit
74a27be3fd
114 changed files with 3366 additions and 1677 deletions
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@ -575,6 +575,10 @@ CUSTOM_CVAR(Int, dmflags3, 0, CVAR_SERVERINFO | CVAR_NOINITCALL)
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CVAR(Flag, sv_noplayerclip, dmflags3, DF3_NO_PLAYER_CLIP);
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CVAR(Flag, sv_coopsharekeys, dmflags3, DF3_COOP_SHARE_KEYS);
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CVAR(Flag, sv_localitems, dmflags3, DF3_LOCAL_ITEMS);
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CVAR(Flag, sv_nolocaldrops, dmflags3, DF3_NO_LOCAL_DROPS);
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CVAR(Flag, sv_nocoopitems, dmflags3, DF3_NO_COOP_ONLY_ITEMS);
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CVAR(Flag, sv_nocoopthings, dmflags3, DF3_NO_COOP_ONLY_THINGS);
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//==========================================================================
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//
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@ -3110,6 +3114,8 @@ static int FileSystemPrintf(FSMessageLevel level, const char* fmt, ...)
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static int D_InitGame(const FIWADInfo* iwad_info, std::vector<std::string>& allwads, std::vector<std::string>& pwads)
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{
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NetworkEntityManager::InitializeNetworkEntities();
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if (!restart)
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{
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V_InitScreenSize();
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@ -3257,6 +3263,9 @@ static int D_InitGame(const FIWADInfo* iwad_info, std::vector<std::string>& allw
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exec = NULL;
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}
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if (!restart)
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V_Init2();
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// [RH] Initialize localizable strings.
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GStrings.LoadStrings(fileSystem, language);
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