- Fixed: The true color texture compositing code did not clip the edges
of multipatch textures used as patches on other multipatch textures. SVN r1766 (trunk)
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13 changed files with 88 additions and 50 deletions
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@ -242,8 +242,8 @@ FTexture *FWarpTexture::GetRedirect(bool wantwarped)
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//
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//==========================================================================
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int FWarpTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate, FCopyInfo *inf)
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int FWarpTexture::CopyTrueColorPixels(FBitmap *bmp, int x, int y, int w, int h, int rotate, FCopyInfo *inf)
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{
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return SourcePic->CopyTrueColorPixels(bmp, x, y, rotate, inf);
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return SourcePic->CopyTrueColorPixels(bmp, x, y, w, h, rotate, inf);
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}
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