Fixed: the flags weren't properly reset if a mod used the old layers before the code used them

This commit is contained in:
Leonard2 2016-06-18 11:29:02 +02:00
commit 75cb8c00a6
2 changed files with 8 additions and 4 deletions

View file

@ -42,7 +42,7 @@ class FArchive;
// drawn directly on the view screen,
// coordinates are given for a 320*200 view screen.
//
enum PSPLayers // These are all called by the owner's ReadyWeapon.
enum PSPLayers
{
PSP_STRIFEHANDS = -1,
PSP_WEAPON = 1,