- Fixed: Skin definitions were never freed.
- Fixed: Names in terrain definitions were never freed. Replacing them with FNames would have been a good idea anyway. - Fixed: The lock definitions were never freed. - Fixed: FDoorAnimation was missing a destructor. - Fixed: animation and switch definitions were never freed. - Replaced all other places where FindType was used with FNames with IFindType. SVN r90 (trunk)
This commit is contained in:
parent
ace3ed1188
commit
763efb3682
11 changed files with 108 additions and 32 deletions
|
|
@ -142,7 +142,19 @@ struct FAnimDef
|
|||
};
|
||||
};
|
||||
|
||||
TArray<FAnimDef *> Anims;
|
||||
class DeletingAnimArray : public TArray<FAnimDef *>
|
||||
{
|
||||
public:
|
||||
~DeletingAnimArray()
|
||||
{
|
||||
for(unsigned i=0;i<Size();i++)
|
||||
{
|
||||
if ((*this)[i] != NULL) free((*this)[i]);
|
||||
(*this)[i]=NULL;
|
||||
}
|
||||
}
|
||||
};
|
||||
static DeletingAnimArray Anims;
|
||||
|
||||
// killough 3/7/98: Initialize generalized scrolling
|
||||
static void P_SpawnScrollers();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue