- fixed: Changed IWAD_FILENUM to a dynamic lookup.
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13 changed files with 30 additions and 25 deletions
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@ -213,7 +213,7 @@ void FSavegameManager::ReadSaveStrings()
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// old, incompatible savegame. List as not usable.
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oldVer = true;
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}
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else if (iwad.CompareNoCase(Wads.GetWadName(FWadCollection::IWAD_FILENUM)) == 0)
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else if (iwad.CompareNoCase(Wads.GetWadName(Wads.GetIwadNum())) == 0)
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{
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missing = !G_CheckSaveGameWads(arc, false);
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}
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