- fixed: Changed IWAD_FILENUM to a dynamic lookup.

This commit is contained in:
Rachael Alexanderson 2017-09-13 04:19:03 -04:00
commit 765646ee1c
13 changed files with 30 additions and 25 deletions

View file

@ -962,7 +962,7 @@ void APlayerPawn::BeginPlay ()
int wadnorm = Wads.GetLumpFile(spritenorm);
int wadcrouch = Wads.GetLumpFile(spritenorm);
if (wadnorm > FWadCollection::IWAD_FILENUM && wadcrouch <= FWadCollection::IWAD_FILENUM)
if (wadnorm > Wads.GetIwadNum() && wadcrouch <= Wads.GetIwadNum())
{
// Question: Add an option / disable crouching or do what?
crouchsprite = 0;