4.14.1 accepts 4.15, bump version to 4.15.1
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02523b1f90
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6 changed files with 15 additions and 15 deletions
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@ -177,7 +177,7 @@ std2:
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/* Other keywords from UnrealScript */
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'abstract' { RET(TK_Abstract); }
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'foreach' { RET(ParseVersion >= MakeVersion(4, 10, 0)? TK_ForEach : TK_Identifier); }
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'unsafe' { RET(ParseVersion >= MakeVersion(4, 15, 0)? TK_Unsafe : TK_Identifier); }
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'unsafe' { RET(ParseVersion >= MakeVersion(4, 15, 1)? TK_Unsafe : TK_Identifier); }
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'true' { RET(TK_True); }
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'false' { RET(TK_False); }
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'none' { RET(TK_None); }
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@ -2497,7 +2497,7 @@ void ZCCCompiler::CompileFunction(ZCC_StructWork *c, ZCC_FuncDeclarator *f, bool
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if (f->Flags & ZCC_Override) varflags |= VARF_Override;
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if (f->Flags & ZCC_Abstract) varflags |= VARF_Abstract;
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if (f->Flags & ZCC_VarArg) varflags |= VARF_VarArg;
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if (f->Flags & ZCC_FuncConst) varflags |= (mVersion >= MakeVersion(4, 15, 0) ? VARF_ReadOnly | VARF_SafeConst : VARF_ReadOnly); // FuncConst method is internally marked as VARF_ReadOnly
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if (f->Flags & ZCC_FuncConst) varflags |= (mVersion >= MakeVersion(4, 15, 1) ? VARF_ReadOnly | VARF_SafeConst : VARF_ReadOnly); // FuncConst method is internally marked as VARF_ReadOnly
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if (f->Flags & ZCC_FuncConstUnsafe) varflags |= VARF_ReadOnly;
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if (mVersion >= MakeVersion(2, 4, 0))
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@ -50,12 +50,12 @@ const char *GetVersionString();
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// These are for content versioning.
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#define VER_MAJOR 4
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#define VER_MINOR 15
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#define VER_REVISION 0
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#define VER_REVISION 1
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// This should always refer to the GZDoom version a derived port is based on and not reflect the derived port's version number!
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#define ENG_MAJOR 4
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#define ENG_MINOR 15
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#define ENG_REVISION 0
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#define ENG_REVISION 1
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// Version identifier for network games.
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// Bump it every time you do a release unless you're certain you
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@ -1,4 +1,4 @@
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version "4.15"
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version "4.15.1"
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// Generic engine code
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#include "zscript/engine/base.zs"
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@ -73,7 +73,7 @@ class ViewPosition native
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native readonly int Flags;
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}
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class Behavior native play abstract version("4.15")
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class Behavior native play abstract version("4.15.1")
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{
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native readonly Actor Owner;
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native readonly LevelLocals Level;
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@ -84,7 +84,7 @@ class Behavior native play abstract version("4.15")
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virtual void Tick() {}
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}
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class BehaviorIterator native abstract final version("4.15")
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class BehaviorIterator native abstract final version("4.15.1")
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{
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native static BehaviorIterator CreateFrom(Actor mobj, class<Behavior> type = null);
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native static BehaviorIterator Create(class<Behavior> type = null, class<Actor> ownerType = null);
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@ -521,12 +521,12 @@ class Actor : Thinker native
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return sin(fb * (180./32)) * 8;
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}
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native version("4.15") clearscope Behavior FindBehavior(class<Behavior> type) const;
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native version("4.15") bool RemoveBehavior(class<Behavior> type);
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native version("4.15") Behavior AddBehavior(class<Behavior> type);
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native version("4.15") void TickBehaviors();
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native version("4.15") void ClearBehaviors(class<Behavior> type = null);
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native version("4.15") void MoveBehaviors(Actor from);
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native version("4.15.1") clearscope Behavior FindBehavior(class<Behavior> type) const;
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native version("4.15.1") bool RemoveBehavior(class<Behavior> type);
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native version("4.15.1") Behavior AddBehavior(class<Behavior> type);
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native version("4.15.1") void TickBehaviors();
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native version("4.15.1") void ClearBehaviors(class<Behavior> type = null);
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native version("4.15.1") void MoveBehaviors(Actor from);
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native clearscope bool isFrozen() const;
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virtual native void BeginPlay();
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@ -5,7 +5,7 @@
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*
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* @note keys are case-sensitive.
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*/
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class Dictionary deprecated("4.15", "Use Map<String, String> instead")
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class Dictionary deprecated("4.15.1", "Use Map<String, String> instead")
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{
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native static Dictionary Create();
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@ -38,7 +38,7 @@ class Dictionary deprecated("4.15", "Use Map<String, String> instead")
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* DictionaryIterator is not serializable. To make DictionaryIterator a class
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* member, use `transient` keyword.
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*/
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class DictionaryIterator deprecated("4.15", "Use Map<String, String> instead")
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class DictionaryIterator deprecated("4.15.1", "Use Map<String, String> instead")
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{
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native static DictionaryIterator Create(Dictionary dict);
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