- Replaced WALLF_AUTOCONTRAST with WALLF_NOFAKECONTRAST so that the
default setting for the flags is 0. - Added: doom2day's smoothlighting - Added: dontincrement argument to A_CheckForReload. SVN r1179 (trunk)
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parent
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12 changed files with 64 additions and 27 deletions
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@ -1,4 +1,8 @@
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August 21, 2008 (Changes by Graf Zahl)
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- Replaced WALLF_AUTOCONTRAST with WALLF_NOFAKECONTRAST so that the
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default setting for the flags is 0.
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- Added: doom2day's smoothlighting
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- Added: dontincrement argument to A_CheckForReload.
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- Fixed: The UDMF parser wrote class filter bits into SkillFilter.
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- Fixed: (SBARINFO patch) DrawInventoryBar has a missing argument in
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one of its drawgraphic calls.
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@ -58,14 +62,14 @@ August 12, 2008 (Changes by Graf Zahl)
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- Removed code related to internal ActorInfo definitions from dobjtype.cpp.
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- removed unneeded file dehackedactions.h
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August 11, 2008
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- Ported asm_x86_64/tmap3.nas to AT&T syntax so it can be compiled with gas.
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After finding out that gas does have directives to describe the .eh_frame
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metadata, I figured that would be significantly easier and quicker than
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trying to locate all the scattered docs needed to construct it by hand.
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Unfortunately, this now means I have to maintain two versions of exactly
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the same code. :(
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August 11, 2008
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- Ported asm_x86_64/tmap3.nas to AT&T syntax so it can be compiled with gas.
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After finding out that gas does have directives to describe the .eh_frame
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metadata, I figured that would be significantly easier and quicker than
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trying to locate all the scattered docs needed to construct it by hand.
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Unfortunately, this now means I have to maintain two versions of exactly
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the same code. :(
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August 11, 2008 (Changes by Graf Zahl)
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- Removed 'eval' modifier from DECORATE. All int, float and bool parameters are
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'eval' now by default.
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