- Replaced WALLF_AUTOCONTRAST with WALLF_NOFAKECONTRAST so that the

default setting for the flags is 0.
- Added: doom2day's smoothlighting
- Added: dontincrement argument to A_CheckForReload.


SVN r1179 (trunk)
This commit is contained in:
Christoph Oelckers 2008-08-21 08:04:21 +00:00
commit 76cb09d546
12 changed files with 64 additions and 27 deletions

View file

@ -1,4 +1,8 @@
August 21, 2008 (Changes by Graf Zahl)
- Replaced WALLF_AUTOCONTRAST with WALLF_NOFAKECONTRAST so that the
default setting for the flags is 0.
- Added: doom2day's smoothlighting
- Added: dontincrement argument to A_CheckForReload.
- Fixed: The UDMF parser wrote class filter bits into SkillFilter.
- Fixed: (SBARINFO patch) DrawInventoryBar has a missing argument in
one of its drawgraphic calls.
@ -58,14 +62,14 @@ August 12, 2008 (Changes by Graf Zahl)
- Removed code related to internal ActorInfo definitions from dobjtype.cpp.
- removed unneeded file dehackedactions.h
August 11, 2008
- Ported asm_x86_64/tmap3.nas to AT&T syntax so it can be compiled with gas.
After finding out that gas does have directives to describe the .eh_frame
metadata, I figured that would be significantly easier and quicker than
trying to locate all the scattered docs needed to construct it by hand.
Unfortunately, this now means I have to maintain two versions of exactly
the same code. :(
August 11, 2008
- Ported asm_x86_64/tmap3.nas to AT&T syntax so it can be compiled with gas.
After finding out that gas does have directives to describe the .eh_frame
metadata, I figured that would be significantly easier and quicker than
trying to locate all the scattered docs needed to construct it by hand.
Unfortunately, this now means I have to maintain two versions of exactly
the same code. :(
August 11, 2008 (Changes by Graf Zahl)
- Removed 'eval' modifier from DECORATE. All int, float and bool parameters are
'eval' now by default.