- Replaced WALLF_AUTOCONTRAST with WALLF_NOFAKECONTRAST so that the
default setting for the flags is 0. - Added: doom2day's smoothlighting - Added: dontincrement argument to A_CheckForReload. SVN r1179 (trunk)
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12 changed files with 64 additions and 27 deletions
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@ -2177,7 +2177,7 @@ void P_LoadSideDefs2 (MapData * map)
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sd->SetTextureXOffset(LittleShort(msd->textureoffset)<<FRACBITS);
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sd->SetTextureYOffset(LittleShort(msd->rowoffset)<<FRACBITS);
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sd->linenum = NO_INDEX;
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sd->Flags = WALLF_AUTOCONTRAST;
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sd->Flags = 0;
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// killough 4/4/98: allow sidedef texture names to be overloaded
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// killough 4/11/98: refined to allow colormaps to work as wall
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