Made several classes trivially copyable,
Many had leftover non-default constructors/ assignment operators, and some were initialized, even though the initialized data was never used. In case of FCycler this even caused a default setting to be overwritten when used inside FDynamicLight.
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16 changed files with 21 additions and 53 deletions
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@ -60,22 +60,6 @@ FSerializer &Serialize(FSerializer &arc, const char *key, FCycler &c, FCycler *d
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return arc;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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FCycler::FCycler()
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{
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m_cycle = 0.;
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m_cycleType = CYCLE_Linear;
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m_shouldCycle = false;
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m_start = m_current = 0.;
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m_end = 0.;
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m_increment = true;
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}
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//==========================================================================
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//
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