- fixed: The TouchedActors array in the Dehacked parser was not freed after parsing was done.
- Initialize the alt HUD explicitly in D_DoomMain. - don't let S_UnloadReverbDef leave a broken list of sound environments behind. - Added more code to explicitly delete data before initializing it. SVN r3039 (trunk)
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25 changed files with 156 additions and 38 deletions
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@ -423,6 +423,8 @@ static void FreeSBarInfoScript()
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void SBarInfo::Load()
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{
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FreeSBarInfoScript();
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MugShotStates.Clear();
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if(gameinfo.statusbar.IsNotEmpty())
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{
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int lump = Wads.CheckNumForFullName(gameinfo.statusbar, true);
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