- fixed: The TouchedActors array in the Dehacked parser was not freed after parsing was done.

- Initialize the alt HUD explicitly in D_DoomMain.
- don't let S_UnloadReverbDef leave a broken list of sound environments behind.
- Added more code to explicitly delete data before initializing it.

SVN r3039 (trunk)
This commit is contained in:
Christoph Oelckers 2010-12-15 00:09:31 +00:00
commit 770a879f6a
25 changed files with 156 additions and 38 deletions

View file

@ -133,6 +133,7 @@ void SetupPlayerClasses ()
{
FPlayerClass newclass;
PlayerClasses.Clear();
for (unsigned i=0; i<gameinfo.PlayerClasses.Size(); i++)
{
newclass.Flags = 0;