- fixed: The TouchedActors array in the Dehacked parser was not freed after parsing was done.
- Initialize the alt HUD explicitly in D_DoomMain. - don't let S_UnloadReverbDef leave a broken list of sound environments behind. - Added more code to explicitly delete data before initializing it. SVN r3039 (trunk)
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25 changed files with 156 additions and 38 deletions
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@ -133,6 +133,7 @@ void SetupPlayerClasses ()
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{
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FPlayerClass newclass;
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PlayerClasses.Clear();
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for (unsigned i=0; i<gameinfo.PlayerClasses.Size(); i++)
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{
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newclass.Flags = 0;
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