- fixed: The TouchedActors array in the Dehacked parser was not freed after parsing was done.
- Initialize the alt HUD explicitly in D_DoomMain. - don't let S_UnloadReverbDef leave a broken list of sound environments behind. - Added more code to explicitly delete data before initializing it. SVN r3039 (trunk)
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25 changed files with 156 additions and 38 deletions
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@ -292,6 +292,7 @@ void S_Init ()
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if (S_SoundCurve != NULL)
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{
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delete[] S_SoundCurve;
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S_SoundCurve = NULL;
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}
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// Heretic and Hexen have sound curve lookup tables. Doom does not.
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