- fixed: The TouchedActors array in the Dehacked parser was not freed after parsing was done.

- Initialize the alt HUD explicitly in D_DoomMain.
- don't let S_UnloadReverbDef leave a broken list of sound environments behind.
- Added more code to explicitly delete data before initializing it.

SVN r3039 (trunk)
This commit is contained in:
Christoph Oelckers 2010-12-15 00:09:31 +00:00
commit 770a879f6a
25 changed files with 156 additions and 38 deletions

View file

@ -337,6 +337,8 @@ void LoadActors ()
{
int lastlump, lump;
StateParams.Clear();
GlobalSymbols.ReleaseSymbols();
DropItemList.Clear();
FScriptPosition::ResetErrorCounter();
InitThingdef();