- fixed: The TouchedActors array in the Dehacked parser was not freed after parsing was done.
- Initialize the alt HUD explicitly in D_DoomMain. - don't let S_UnloadReverbDef leave a broken list of sound environments behind. - Added more code to explicitly delete data before initializing it. SVN r3039 (trunk)
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25 changed files with 156 additions and 38 deletions
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@ -337,6 +337,8 @@ void LoadActors ()
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{
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int lastlump, lump;
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StateParams.Clear();
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GlobalSymbols.ReleaseSymbols();
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DropItemList.Clear();
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FScriptPosition::ResetErrorCounter();
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InitThingdef();
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