- Fixed: Because P_OpenMapData() now reopens the containing file for the map, P_LoadGLNodes() needs a new check for if the map came from a regular wad.
SVN r4136 (trunk)
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0a2e42c090
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3 changed files with 4 additions and 1 deletions
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@ -901,7 +901,7 @@ bool P_LoadGLNodes(MapData * map)
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char path[256];
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int li;
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int lumpfile = Wads.GetLumpFile(map->lumpnum);
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bool mapinwad = map->file == Wads.GetFileReader(lumpfile);
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bool mapinwad = map->InWad;
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FileReader * fr = map->file;
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FResourceFile * f_gwa = NULL;
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