- Fixed: Because P_OpenMapData() now reopens the containing file for the map, P_LoadGLNodes() needs a new check for if the map came from a regular wad.
SVN r4136 (trunk)
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0a2e42c090
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3 changed files with 4 additions and 1 deletions
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@ -304,6 +304,7 @@ MapData *P_OpenMapData(const char * mapname)
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// As such any special handling for other types of lumps is skipped.
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map->MapLumps[0].Reader = map->file = Wads.ReopenLumpNum(lump_name);
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map->Encrypted = Wads.IsEncryptedFile(lump_name);
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map->InWad = true;
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if (map->Encrypted)
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{ // If it's encrypted, then it's a Blood file, presumably a map.
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