Merge branch 'master' into scripting

Conflicts:
	src/actor.h
	src/g_doom/a_archvile.cpp
	src/g_shared/a_morph.cpp
	src/p_enemy.h
	src/p_local.h
	src/p_mobj.cpp
	src/sc_man_tokens.h
	src/thingdef/thingdef_codeptr.cpp
	src/thingdef/thingdef_exp.h
	src/thingdef/thingdef_expression.cpp
	src/thingdef/thingdef_states.cpp
	wadsrc/static/actors/actor.txt
This commit is contained in:
Randy Heit 2015-01-29 20:53:08 -06:00
commit 775e33ede7
106 changed files with 8861 additions and 13597 deletions

View file

@ -519,19 +519,19 @@ FUNC(LS_Generic_Stairs)
FUNC(LS_Pillar_Build)
// Pillar_Build (tag, speed, height)
{
return EV_DoPillar (DPillar::pillarBuild, arg0, SPEED(arg1), arg2*FRACUNIT, 0, -1, false);
return EV_DoPillar (DPillar::pillarBuild, ln, arg0, SPEED(arg1), arg2*FRACUNIT, 0, -1, false);
}
FUNC(LS_Pillar_BuildAndCrush)
// Pillar_BuildAndCrush (tag, speed, height, crush, crushtype)
{
return EV_DoPillar (DPillar::pillarBuild, arg0, SPEED(arg1), arg2*FRACUNIT, 0, arg3, CRUSHTYPE(arg4));
return EV_DoPillar (DPillar::pillarBuild, ln, arg0, SPEED(arg1), arg2*FRACUNIT, 0, arg3, CRUSHTYPE(arg4));
}
FUNC(LS_Pillar_Open)
// Pillar_Open (tag, speed, f_height, c_height)
{
return EV_DoPillar (DPillar::pillarOpen, arg0, SPEED(arg1), arg2*FRACUNIT, arg3*FRACUNIT, -1, false);
return EV_DoPillar (DPillar::pillarOpen, ln, arg0, SPEED(arg1), arg2*FRACUNIT, arg3*FRACUNIT, -1, false);
}
FUNC(LS_Ceiling_LowerByValue)