Merge branch 'master' into qzdoom-merge
This commit is contained in:
commit
77617a2757
8 changed files with 20 additions and 8 deletions
|
|
@ -3595,7 +3595,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_BossDeath)
|
|||
//
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
int P_Massacre ()
|
||||
int P_Massacre (bool baddies)
|
||||
{
|
||||
// jff 02/01/98 'em' cheat - kill all monsters
|
||||
// partially taken from Chi's .46 port
|
||||
|
|
@ -3609,7 +3609,7 @@ int P_Massacre ()
|
|||
|
||||
while ( (actor = iterator.Next ()) )
|
||||
{
|
||||
if (!(actor->flags2 & MF2_DORMANT) && (actor->flags3 & MF3_ISMONSTER))
|
||||
if (!(actor->flags2 & MF2_DORMANT) && (actor->flags3 & MF3_ISMONSTER) && (!baddies || !(actor->flags & MF_FRIENDLY)))
|
||||
{
|
||||
killcount += actor->Massacre();
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue