- Changed D3DFB to explicitly request double buffering instead of assuming

that the drivers will treat a BackBufferCount of 0 as a request for
  double buffering.
- Fixed: Unsetting a cvar did not remove it from the list of tab
  completions.
- Added "" as a synonym for "nullimage" in SBARINFO.
- Fixed: MAKESAVESIG's stringifier in version.h did not work as expected.
  It stringified the passed macro name, not the value of the macro.
- Moved DCajunMaster off the DObject hierarchy.
- Changed DCajunMaster::getspawned into a TArray of FStrings. It was
  mysteriously being left pointing to uninitialized memory during the
  final GC at exit and crashing.
- Fixed: The code that removed hexdd.wad from the list of IWADs when
  hexen.wad was not present did not work.


SVN r861 (trunk)
This commit is contained in:
Randy Heit 2008-03-28 00:38:17 +00:00
commit 776d89428d
31 changed files with 17388 additions and 17388 deletions

View file

@ -492,7 +492,7 @@ size_t DObject::StaticPointerSubstitution (DObject *old, DObject *notOld)
for (i = 0; i < numsectors; ++i)
{
#define SECTOR_CHECK(f,t) \
if (sectors[i].f == static_cast<t *>(old)) { sectors[i].f = static_cast<t *>(notOld); changed++; }
if (sectors[i].f.p == static_cast<t *>(old)) { sectors[i].f = static_cast<t *>(notOld); changed++; }
SECTOR_CHECK( SoundTarget, AActor );
SECTOR_CHECK( CeilingSkyBox, ASkyViewpoint );
SECTOR_CHECK( FloorSkyBox, ASkyViewpoint );
@ -503,6 +503,12 @@ size_t DObject::StaticPointerSubstitution (DObject *old, DObject *notOld)
#undef SECTOR_CHECK
}
}
// Go through bot stuff.
if (bglobal.firstthing.p == (AActor *)old) bglobal.firstthing = (AActor *)notOld, ++changed;
if (bglobal.body1.p == (AActor *)old) bglobal.body1 = (AActor *)notOld, ++changed;
if (bglobal.body2.p == (AActor *)old) bglobal.body2 = (AActor *)notOld, ++changed;
return changed;
}