- Changed D3DFB to explicitly request double buffering instead of assuming

that the drivers will treat a BackBufferCount of 0 as a request for
  double buffering.
- Fixed: Unsetting a cvar did not remove it from the list of tab
  completions.
- Added "" as a synonym for "nullimage" in SBARINFO.
- Fixed: MAKESAVESIG's stringifier in version.h did not work as expected.
  It stringified the passed macro name, not the value of the macro.
- Moved DCajunMaster off the DObject hierarchy.
- Changed DCajunMaster::getspawned into a TArray of FStrings. It was
  mysteriously being left pointing to uninitialized memory during the
  final GC at exit and crashing.
- Fixed: The code that removed hexdd.wad from the list of IWADs when
  hexen.wad was not present did not work.


SVN r861 (trunk)
This commit is contained in:
Randy Heit 2008-03-28 00:38:17 +00:00
commit 776d89428d
31 changed files with 17388 additions and 17388 deletions

View file

@ -230,7 +230,7 @@ static void CopyPlayer (player_t *dst, player_t *src, const char *name)
if (dst->isbot)
{
botinfo_t *thebot = bglobal->botinfo;
botinfo_t *thebot = bglobal.botinfo;
while (thebot && stricmp (name, thebot->name))
{
thebot = thebot->next;
@ -239,8 +239,8 @@ static void CopyPlayer (player_t *dst, player_t *src, const char *name)
{
thebot->inuse = true;
}
bglobal->botnum++;
bglobal->botingame[dst - players] = true;
bglobal.botnum++;
bglobal.botingame[dst - players] = true;
}
else
{