- Startscreen fixes.

* for Strife the game palette must be loaded before the start screen.
* increase update frequency of start screen to roughly 35 fps
* fixed Strife's laser sprite names.
* do not show the native progress bar if a graphical start screen is used.
This commit is contained in:
Christoph Oelckers 2022-06-01 09:30:20 +02:00
commit 7787a410ea
6 changed files with 10 additions and 8 deletions

View file

@ -657,7 +657,7 @@ void FStartScreen::Render(bool force)
{
auto nowtime = I_msTime();
// Do not refresh too often. This function gets called a lot more frequently than the screen can update.
if (nowtime - screen->FrameTime > 100 || force)
if (nowtime - screen->FrameTime > 30 || force)
{
screen->FrameTime = nowtime;
screen->BeginFrame();