Minor code cleanup
This commit is contained in:
parent
9c8c1e0ea5
commit
77c4786b9d
10 changed files with 277 additions and 308 deletions
|
|
@ -58,6 +58,7 @@
|
|||
#include "r_3dfloors.h"
|
||||
#include "v_palette.h"
|
||||
#include "r_data/colormaps.h"
|
||||
#include "r_draw_rgba.h"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable:4244)
|
||||
|
|
@ -506,7 +507,7 @@ void R_MapTiltedPlane_rgba (int y, int x1)
|
|||
|
||||
void R_MapColoredPlane_C (int y, int x1)
|
||||
{
|
||||
memset (ylookup[y] + x1 + dc_destorg, ds_color, (spanend[y] - x1 + 1));
|
||||
memset (ylookup[y] + x1 + dc_destorg, ds_color, spanend[y] - x1 + 1);
|
||||
}
|
||||
|
||||
void R_MapColoredPlane_rgba(int y, int x1)
|
||||
|
|
@ -1710,7 +1711,7 @@ void R_DrawNormalPlane (visplane_t *pl, double _xscale, double _yscale, fixed_t
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
void R_DrawTiltedPlane(visplane_t *pl, double _xscale, double _yscale, fixed_t alpha, bool additive, bool masked)
|
||||
void R_DrawTiltedPlane (visplane_t *pl, double _xscale, double _yscale, fixed_t alpha, bool additive, bool masked)
|
||||
{
|
||||
static const float ifloatpow2[16] =
|
||||
{
|
||||
|
|
@ -1745,7 +1746,7 @@ void R_DrawTiltedPlane(visplane_t *pl, double _xscale, double _yscale, fixed_t a
|
|||
// p is the texture origin in view space
|
||||
// Don't add in the offsets at this stage, because doing so can result in
|
||||
// errors if the flat is rotated.
|
||||
ang = M_PI * 3 / 2 - ViewAngle.Radians();
|
||||
ang = M_PI*3/2 - ViewAngle.Radians();
|
||||
cosine = cos(ang), sine = sin(ang);
|
||||
p[0] = ViewPos.X * cosine - ViewPos.Y * sine;
|
||||
p[2] = ViewPos.X * sine + ViewPos.Y * cosine;
|
||||
|
|
@ -1756,25 +1757,25 @@ void R_DrawTiltedPlane(visplane_t *pl, double _xscale, double _yscale, fixed_t a
|
|||
cosine = cos(ang), sine = sin(ang);
|
||||
m[0] = yscale * cosine;
|
||||
m[2] = yscale * sine;
|
||||
// m[1] = pl->height.ZatPointF (0, iyscale) - pl->height.ZatPointF (0,0));
|
||||
// VectorScale2 (m, 64.f/VectorLength(m));
|
||||
// m[1] = pl->height.ZatPointF (0, iyscale) - pl->height.ZatPointF (0,0));
|
||||
// VectorScale2 (m, 64.f/VectorLength(m));
|
||||
|
||||
// n is the u direction vector in view space
|
||||
// n is the u direction vector in view space
|
||||
#if 0
|
||||
//let's use the sin/cosine we already know instead of computing new ones
|
||||
ang += M_PI / 2
|
||||
n[0] = -xscale * cos(ang);
|
||||
ang += M_PI/2
|
||||
n[0] = -xscale * cos(ang);
|
||||
n[2] = -xscale * sin(ang);
|
||||
#else
|
||||
n[0] = xscale * sine;
|
||||
n[2] = -xscale * cosine;
|
||||
#endif
|
||||
// n[1] = pl->height.ZatPointF (ixscale, 0) - pl->height.ZatPointF (0,0));
|
||||
// VectorScale2 (n, 64.f/VectorLength(n));
|
||||
// n[1] = pl->height.ZatPointF (ixscale, 0) - pl->height.ZatPointF (0,0));
|
||||
// VectorScale2 (n, 64.f/VectorLength(n));
|
||||
|
||||
// This code keeps the texture coordinates constant across the x,y plane no matter
|
||||
// how much you slope the surface. Use the commented-out code above instead to keep
|
||||
// the textures a constant size across the surface's plane instead.
|
||||
// This code keeps the texture coordinates constant across the x,y plane no matter
|
||||
// how much you slope the surface. Use the commented-out code above instead to keep
|
||||
// the textures a constant size across the surface's plane instead.
|
||||
cosine = cos(planeang), sine = sin(planeang);
|
||||
m[1] = pl->height.ZatPoint(ViewPos.X + yscale * sine, ViewPos.Y + yscale * cosine) - zeroheight;
|
||||
n[1] = pl->height.ZatPoint(ViewPos.X - xscale * cosine, ViewPos.Y + xscale * sine) - zeroheight;
|
||||
|
|
@ -1807,7 +1808,6 @@ void R_DrawTiltedPlane(visplane_t *pl, double _xscale, double _yscale, fixed_t a
|
|||
if (pl->height.fC() > 0)
|
||||
planelightfloat = -planelightfloat;
|
||||
|
||||
ds_light = 0;
|
||||
if (fixedlightlev >= 0)
|
||||
{
|
||||
R_SetDSColorMapLight(basecolormap, 0, FIXEDLIGHT2SHADE(fixedlightlev));
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue