- floatified the sector plane movers and removed some of the ZatPoint conversion cruft.

This commit is contained in:
Christoph Oelckers 2016-03-30 09:41:46 +02:00
commit 77f2530236
36 changed files with 552 additions and 566 deletions

View file

@ -51,7 +51,7 @@
//
//============================================================================
bool P_Scroll3dMidtex(sector_t *sector, int crush, fixed_t move, bool ceiling)
bool P_Scroll3dMidtex(sector_t *sector, int crush, double move, bool ceiling)
{
extsector_t::midtex::plane &scrollplane = ceiling? sector->e->Midtex.Ceiling : sector->e->Midtex.Floor;