- floatified the sector plane movers and removed some of the ZatPoint conversion cruft.
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36 changed files with 552 additions and 566 deletions
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@ -51,7 +51,7 @@
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//
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//============================================================================
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bool P_Scroll3dMidtex(sector_t *sector, int crush, fixed_t move, bool ceiling)
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bool P_Scroll3dMidtex(sector_t *sector, int crush, double move, bool ceiling)
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{
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extsector_t::midtex::plane &scrollplane = ceiling? sector->e->Midtex.Ceiling : sector->e->Midtex.Floor;
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