- do not include game specific stuff in the backend.
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@ -24,7 +24,7 @@
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#include "vulkan/system/vk_builders.h"
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#include "vulkan/system/vk_framebuffer.h"
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#include "vulkan/system/vk_commandbuffer.h"
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#include "doom_levelmesh.h"
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#include "hw_levelmesh.h"
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VkRaytrace::VkRaytrace(VulkanFrameBuffer* fb) : fb(fb)
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{
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