- Renamed RClamp to Pick.

This commit is contained in:
MajorCooke 2014-12-13 15:59:27 -06:00
commit 785f72d6eb
6 changed files with 12 additions and 12 deletions

View file

@ -1696,7 +1696,7 @@ ExpVal FxRandom::EvalExpression (AActor *self)
//
//
//==========================================================================
FxRClamp::FxRClamp(FRandom * r, FxExpression *mi, FxExpression *ma, const FScriptPosition &pos)
FxPick::FxPick(FRandom * r, FxExpression *mi, FxExpression *ma, const FScriptPosition &pos)
: FxExpression(pos)
{
if (mi != NULL && ma != NULL)
@ -1715,7 +1715,7 @@ FxRClamp::FxRClamp(FRandom * r, FxExpression *mi, FxExpression *ma, const FScrip
//
//==========================================================================
FxRClamp::~FxRClamp()
FxPick::~FxPick()
{
SAFE_DELETE(min);
SAFE_DELETE(max);
@ -1727,7 +1727,7 @@ FxRClamp::~FxRClamp()
//
//==========================================================================
FxExpression *FxRClamp::Resolve(FCompileContext &ctx)
FxExpression *FxPick::Resolve(FCompileContext &ctx)
{
CHECKRESOLVED();
if (min && max)
@ -1746,7 +1746,7 @@ FxExpression *FxRClamp::Resolve(FCompileContext &ctx)
//
//==========================================================================
ExpVal FxRClamp::EvalExpression(AActor *self)
ExpVal FxPick::EvalExpression(AActor *self)
{
ExpVal val;
val.Type = VAL_Int;