Add NewGame to EventHandler

https://forum.zdoom.org/viewtopic.php?t=61908
This commit is contained in:
ZippeyKeys12 2018-09-14 21:57:07 -05:00 committed by Christoph Oelckers
commit 7885a22cad
4 changed files with 35 additions and 0 deletions

View file

@ -527,6 +527,10 @@ void G_InitNew (const char *mapname, bool bTitleLevel)
gamestate = GS_LEVEL;
}
G_DoLoadLevel (0, false);
if(!savegamerestore)
{
E_NewGame();
}
}
//