- added GZDoom's 3D floor physics code. This is not active yet so anything compiled from this code won't have any support for it!

SVN r1351 (trunk)
This commit is contained in:
Christoph Oelckers 2009-01-04 15:00:29 +00:00
commit 78933df10d
21 changed files with 1892 additions and 122 deletions

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@ -1,4 +1,6 @@
January 4, 2009 (Changes by Graf Zahl)
- added GZDoom's 3D floor physics code. This is not active yet so anything
compiled from this code won't have any support for it!
- Used new functionality to avoid moving the puff around in SpawnDeepSplash.
- Fixed: P_RailAttack used the shooting actor or a default puff for some splash
related actions. It should use the puff type passed to it as a parameter instead.