- added GZDoom's 3D floor physics code. This is not active yet so anything compiled from this code won't have any support for it!
SVN r1351 (trunk)
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21 changed files with 1892 additions and 122 deletions
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@ -197,6 +197,12 @@ void P_LineOpening (FLineOpening &open, AActor *actor, const line_t *linedef,
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open.lowfloor = ff;
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}
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// Check 3D floors
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if (actor != NULL)
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{
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P_LineOpening_XFloors(open, actor, linedef, x, y, refx, refy);
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}
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if (actor != NULL && linedef->frontsector != NULL && linedef->backsector != NULL &&
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linedef->flags & ML_3DMIDTEX)
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{
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