- replaced all TThinkerIterators except one that probably won't be relevant anymore as things progress.
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10 changed files with 30 additions and 28 deletions
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@ -116,7 +116,6 @@ void FGLRenderer::Initialize(int width, int height)
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FGLRenderer::~FGLRenderer()
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{
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FlushModels();
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AActor::DeleteAllAttachedLights();
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TexMan.FlushAll();
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if (mShaderManager != nullptr) delete mShaderManager;
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if (mSamplerManager != nullptr) delete mSamplerManager;
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