- replaced all TThinkerIterators except one that probably won't be relevant anymore as things progress.
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10 changed files with 30 additions and 28 deletions
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@ -329,7 +329,7 @@ void P_RunEffects (FLevelLocals *Level)
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int pnum = players[consoleplayer].camera->Sector->Index() * Level->sectors.Size();
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AActor *actor;
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TThinkerIterator<AActor> iterator;
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auto iterator = Level->GetThinkerIterator<AActor>();
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while ( (actor = iterator.Next ()) )
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{
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