- P_UndoPlayerMorph scriptified.

Not tested yet and still missing a new native interface.
This commit is contained in:
Christoph Oelckers 2018-11-24 08:17:30 +01:00
commit 78d6832d14
10 changed files with 301 additions and 67 deletions

View file

@ -1025,7 +1025,7 @@ void G_SerializeLevel(FSerializer &arc, bool hubload)
{
if (playeringame[i] && players[i].mo != NULL)
{
players[i].mo->SetupWeaponSlots();
FWeaponSlots::SetupWeaponSlots(players[i].mo);
}
}
}