- use the light buffer to handle dynamic lighting.
This commit is contained in:
parent
01a1e10084
commit
7967082e60
17 changed files with 189 additions and 192 deletions
|
|
@ -30,6 +30,7 @@ struct RenderContext
|
|||
unsigned int flags;
|
||||
unsigned int maxuniforms;
|
||||
unsigned int maxuniformblock;
|
||||
unsigned int uniformblockalignment;
|
||||
float version;
|
||||
float glslversion;
|
||||
int max_texturesize;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue