Limit texture upload transfer buffers to roughly 64 MB
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9aeb78ae97
commit
796890bb98
3 changed files with 38 additions and 19 deletions
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@ -37,7 +37,7 @@ public:
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VkRenderBuffers *GetBuffers() { return mActiveRenderBuffers; }
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FRenderState* RenderState() override;
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void FlushCommands(bool finish, bool lastsubmit = false);
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void FlushCommands(bool finish, bool lastsubmit = false, bool uploadOnly = false);
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unsigned int GetLightBufferBlockSize() const;
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@ -64,6 +64,12 @@ public:
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std::vector<std::unique_ptr<VulkanCommandBuffer>> CommandBuffers;
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} FrameDeleteList;
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struct
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{
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std::vector<std::unique_ptr<VulkanBuffer>> Buffers;
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size_t TotalSize = 0;
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} FrameTextureUpload;
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VulkanFrameBuffer(void *hMonitor, bool fullscreen, VulkanDevice *dev);
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~VulkanFrameBuffer();
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bool IsVulkan() override { return true; }
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@ -103,7 +109,8 @@ public:
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void Draw2D() override;
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void WaitForCommands(bool finish) override;
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void WaitForCommands(bool finish) override { WaitForCommands(finish, false); }
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void WaitForCommands(bool finish, bool uploadOnly);
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void PushGroup(const FString &name);
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void PopGroup();
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@ -116,7 +123,7 @@ private:
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void PrintStartupLog();
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void CreateFanToTrisIndexBuffer();
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void CopyScreenToBuffer(int w, int h, uint8_t *data) override;
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void DeleteFrameObjects();
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void DeleteFrameObjects(bool uploadOnly = false);
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void FlushCommands(VulkanCommandBuffer **commands, size_t count, bool finish, bool lastsubmit);
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std::unique_ptr<VkShaderManager> mShaderManager;
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