- floatified po_man.cpp and the remaining bits in p_lnspec.cpp

This commit is contained in:
Christoph Oelckers 2016-03-31 00:41:21 +02:00
commit 7a2c8fdc1c
11 changed files with 273 additions and 293 deletions

View file

@ -262,11 +262,11 @@ void FNodeBuilder::AddPolySegs(FPolySeg *segs, int numsegs)
seg.frontsector = side->sector;
seg.backsector = side->linedef->frontsector == side->sector ? side->linedef->backsector : side->linedef->frontsector;
vert.x = segs[i].v1.x;
vert.y = segs[i].v1.y;
vert.x = FLOAT2FIXED(segs[i].v1.pos.X);
vert.y = FLOAT2FIXED(segs[i].v1.pos.Y);
seg.v1 = VertexMap->SelectVertexExact(vert);
vert.x = segs[i].v2.x;
vert.y = segs[i].v2.y;
vert.x = FLOAT2FIXED(segs[i].v2.pos.X);
vert.y = FLOAT2FIXED(segs[i].v2.pos.Y);
seg.v2 = VertexMap->SelectVertexExact(vert);
seg.linedef = int(side->linedef - Level.Lines);
seg.sidedef = int(side - Level.Sides);