- added Gez's patch to fix map checksum calculation.
SVN r3970 (trunk)
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2 changed files with 2 additions and 2 deletions
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@ -302,7 +302,7 @@ MapData *P_OpenMapData(const char * mapname)
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// This case can only happen if the lump is inside a real WAD file.
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// As such any special handling for other types of lumps is skipped.
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map->MapLumps[0].Reader = Wads.ReopenLumpNum(lump_name);
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map->MapLumps[0].Reader = map->file = Wads.ReopenLumpNum(lump_name);
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map->Encrypted = Wads.IsEncryptedFile(lump_name);
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if (map->Encrypted)
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