- did the last remaining bits in p_map.cpp.
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3 changed files with 14 additions and 20 deletions
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@ -505,7 +505,7 @@ void AActor::LinkToWorld(bool spawningmapthing, sector_t *sector)
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// When a node is deleted, its sector links (the links starting
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// at sector_t->touching_thinglist) are broken. When a node is
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// added, new sector links are created.
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P_CreateSecNodeList(this, _f_X(), _f_Y());
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P_CreateSecNodeList(this);
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touching_sectorlist = sector_list; // Attach to thing
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sector_list = NULL; // clear for next time
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}
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