Fix compile errors

This commit is contained in:
Magnus Norddahl 2017-02-02 15:24:21 +01:00
commit 7b4d9675c9
12 changed files with 18 additions and 18 deletions

View file

@ -76,7 +76,7 @@ namespace swrenderer
SpriteDrawerArgs columndrawerargs;
FDynamicColormap *patchstylecolormap = nullptr;
bool visible = columndrawerargs.SetPatchStyle(LegacyRenderStyles[additive ? STYLE_Add : STYLE_Translucent], alpha, 0, 0, patchstylecolormap);
bool visible = columndrawerargs.SetStyle(LegacyRenderStyles[additive ? STYLE_Add : STYLE_Translucent], alpha, 0, 0, patchstylecolormap);
if (!visible && !ds->bFogBoundary && !ds->bFakeBoundary)
{