Fix compile errors
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12 changed files with 18 additions and 18 deletions
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@ -76,7 +76,7 @@ namespace swrenderer
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SpriteDrawerArgs columndrawerargs;
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FDynamicColormap *patchstylecolormap = nullptr;
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bool visible = columndrawerargs.SetPatchStyle(LegacyRenderStyles[additive ? STYLE_Add : STYLE_Translucent], alpha, 0, 0, patchstylecolormap);
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bool visible = columndrawerargs.SetStyle(LegacyRenderStyles[additive ? STYLE_Add : STYLE_Translucent], alpha, 0, 0, patchstylecolormap);
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if (!visible && !ds->bFogBoundary && !ds->bFakeBoundary)
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{
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