- added a new variable flag that allows defining variables which can only be modified by internal script code but not by external mods. Currently this is used by the NoBlockmap and NoSector flags which need special handling for changing.
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9 changed files with 67 additions and 43 deletions
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@ -374,7 +374,7 @@ static void DoParse(int lumpnum)
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PSymbolTable symtable;
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symtable.SetName("Global_Node");
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ZCCCompiler cc(state, NULL, symtable, GlobalSymbols);
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ZCCCompiler cc(state, NULL, symtable, GlobalSymbols, lumpnum);
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cc.Compile();
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if (FScriptPosition::ErrorCounter > 0)
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