add uCameraNormal

This commit is contained in:
Ricardo Luís Vaz Silva 2025-02-16 04:07:25 -03:00 committed by Magnus Norddahl
commit 7c2b228c46
4 changed files with 15 additions and 0 deletions

View file

@ -356,6 +356,10 @@ void HWDrawInfo::SetViewMatrix(const FRotator &angles, float vx, float vy, float
VPUniforms.mViewMatrix.rotate(angles.Yaw.Degrees(), 0.0f, mult, 0.0f);
VPUniforms.mViewMatrix.translate(vx * mult, -vz * planemult, -vy);
VPUniforms.mViewMatrix.scale(-mult, planemult, 1);
FRotator unfuckedAngles(angles.Pitch, FAngle::fromDeg(90 - angles.Yaw.Degrees()), angles.Roll);
VPUniforms.mCameraNormal = FVector3(unfuckedAngles).ToXZY();
}