- Increased the duration of respawn invulnerability by one second.
- DF2_YES_RESPAWN_INVUL and DF_FORCE_RESPAWN now apply to all multiplayer games, not just deathmatch, without the need for turning on alwaysapplydmflags. - Fixed: DF2_YES_RESPAWN_INVUL only worked in deathmatch, even with alwaysapplydmflags turned on. - Fixed: DF_COOP_LOSE_ARMOR did not empty the starting armor items. SVN r1035 (trunk)
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5 changed files with 35 additions and 15 deletions
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June 14, 2008
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- Increased the duration of respawn invulnerability by one second.
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- DF2_YES_RESPAWN_INVUL and DF_FORCE_RESPAWN now apply to all multiplayer
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games, not just deathmatch, without the need for turning on
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alwaysapplydmflags.
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- Fixed: DF2_YES_RESPAWN_INVUL only worked in deathmatch, even with
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alwaysapplydmflags turned on.
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- Fixed: DF_COOP_LOSE_ARMOR did not empty the starting armor items.
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- Replaced the naive area sound implementation with one that takes into
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consideration the size and shape of the sector producing the sound. See
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the lifts on Doom 2 MAP30 and compare with previous versions.
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