- parameter rework of several spawning functions.
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12 changed files with 94 additions and 108 deletions
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@ -476,7 +476,7 @@ void P_PlayerInSpecialSector (player_t *player, sector_t * sector)
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}
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if (sector->Flags & SECF_DMGTERRAINFX)
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{
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P_HitWater(player->mo, player->mo->Sector, INT_MIN, INT_MIN, INT_MIN, false, true, true);
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P_HitWater(player->mo, player->mo->Sector, player->mo->Pos(), false, true, true);
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}
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}
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}
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