- parameter rework of several spawning functions.

This commit is contained in:
Christoph Oelckers 2016-03-23 13:31:12 +01:00
commit 7c87479eea
12 changed files with 94 additions and 108 deletions

View file

@ -476,7 +476,7 @@ void P_PlayerInSpecialSector (player_t *player, sector_t * sector)
}
if (sector->Flags & SECF_DMGTERRAINFX)
{
P_HitWater(player->mo, player->mo->Sector, INT_MIN, INT_MIN, INT_MIN, false, true, true);
P_HitWater(player->mo, player->mo->Sector, player->mo->Pos(), false, true, true);
}
}
}