fixed: AActor's members must all be native.
The morph code added 4 scripted ones, but AActor's size must be known at compile time.
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7c9c7fa1f7
4 changed files with 21 additions and 6 deletions
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@ -2126,6 +2126,10 @@ DEFINE_FIELD(AActor, ShadowAimFactor)
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DEFINE_FIELD(AActor, ShadowPenaltyFactor)
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DEFINE_FIELD(AActor, AutomapOffsets)
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DEFINE_FIELD(AActor, LandingSpeed)
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DEFINE_FIELD(AActor, UnmorphTime)
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DEFINE_FIELD(AActor, MorphFlags)
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DEFINE_FIELD(AActor, PremorphProperties)
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DEFINE_FIELD(AActor, MorphExitFlash)
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DEFINE_FIELD_X(FCheckPosition, FCheckPosition, thing);
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DEFINE_FIELD_X(FCheckPosition, FCheckPosition, pos);
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