use proper access functions to ResourceData.

This commit is contained in:
Christoph Oelckers 2023-12-10 10:32:16 +01:00
commit 7d0ad4897f
4 changed files with 5 additions and 5 deletions

View file

@ -2013,7 +2013,7 @@ void G_DoLoadGame ()
auto data = resfile->Read(info);
FSerializer arc;
if (!arc.OpenReader((char*)data.data(), data.size()))
if (!arc.OpenReader(data.string(), data.size()))
{
LoadGameError("TXT_FAILEDTOREADSG");
return;
@ -2088,7 +2088,7 @@ void G_DoLoadGame ()
}
data = resfile->Read(info);
if (!arc.OpenReader((char*)data.data(), data.size()))
if (!arc.OpenReader(data.string(), data.size()))
{
LoadGameError("TXT_SGINFOERR");
return;