- added two new integral types SpriteID and TextureID, both are needed to allow proper serialization as they require something different to be written out than a regular integer.

This commit is contained in:
Christoph Oelckers 2016-11-21 13:45:33 +01:00
commit 7d99552903
10 changed files with 164 additions and 17 deletions

View file

@ -36,6 +36,8 @@
#include <s_sound.h>
#include "dobject.h"
#include "xs_Float.h"
#include "r_state.h"
#include "textures/textures.h"
#include "math/cmath.h"
#define IMPLEMENT_VMEXEC