Add the new argument to all uses of the implement macro

This commit is contained in:
Leonard2 2016-11-06 19:43:19 +01:00
commit 7dbc4710f1
125 changed files with 346 additions and 346 deletions

View file

@ -99,7 +99,7 @@ AActor *trigger_obj;
//
//==========================================================================
IMPLEMENT_CLASS(DFsScript, false, true, false)
IMPLEMENT_CLASS(DFsScript, false, true, false, false)
IMPLEMENT_POINTERS_START(DFsScript)
IMPLEMENT_POINTER(parent)
@ -269,7 +269,7 @@ void DFsScript::ParseScript(char *position)
//
//==========================================================================
IMPLEMENT_CLASS(DRunningScript, false, true, false)
IMPLEMENT_CLASS(DRunningScript, false, true, false, false)
IMPLEMENT_POINTERS_START(DRunningScript)
IMPLEMENT_POINTER(prev)
@ -380,7 +380,7 @@ void DRunningScript::Serialize(FSerializer &arc)
//
//==========================================================================
IMPLEMENT_CLASS(DFraggleThinker, false, true, false)
IMPLEMENT_CLASS(DFraggleThinker, false, true, false, false)
IMPLEMENT_POINTERS_START(DFraggleThinker)
IMPLEMENT_POINTER(RunningScripts)