Add the new argument to all uses of the implement macro
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parent
33e2c74642
commit
7dbc4710f1
125 changed files with 346 additions and 346 deletions
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@ -66,7 +66,7 @@ public:
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TObjPtr<AInterpolationPoint> Next;
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};
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IMPLEMENT_CLASS(AInterpolationPoint, false, true, false)
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IMPLEMENT_CLASS(AInterpolationPoint, false, true, false, false)
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IMPLEMENT_POINTERS_START(AInterpolationPoint)
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IMPLEMENT_POINTER(Next)
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@ -135,7 +135,7 @@ public:
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void Tick () {} // Does absolutely nothing itself
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};
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IMPLEMENT_CLASS(AInterpolationSpecial, false, false, false)
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IMPLEMENT_CLASS(AInterpolationSpecial, false, false, false, false)
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/*
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== PathFollower: something that follows a camera path
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@ -178,7 +178,7 @@ protected:
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int HoldTime;
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};
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IMPLEMENT_CLASS(APathFollower, false, true, false)
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IMPLEMENT_CLASS(APathFollower, false, true, false, false)
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IMPLEMENT_POINTERS_START(APathFollower)
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IMPLEMENT_POINTER(PrevNode)
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@ -480,7 +480,7 @@ protected:
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bool Interpolate ();
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};
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IMPLEMENT_CLASS(AActorMover, false, false, false)
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IMPLEMENT_CLASS(AActorMover, false, false, false, false)
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void AActorMover::BeginPlay()
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{
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@ -596,7 +596,7 @@ protected:
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TObjPtr<AActor> Activator;
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};
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IMPLEMENT_CLASS(AMovingCamera, false, true, false)
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IMPLEMENT_CLASS(AMovingCamera, false, true, false, false)
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IMPLEMENT_POINTERS_START(AMovingCamera)
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IMPLEMENT_POINTER(Activator)
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