Add the new argument to all uses of the implement macro

This commit is contained in:
Leonard2 2016-11-06 19:43:19 +01:00
commit 7dbc4710f1
125 changed files with 346 additions and 346 deletions

View file

@ -24,7 +24,7 @@
static FRandom pr_restore ("RestorePos");
IMPLEMENT_CLASS(PClassInventory, false, false, false)
IMPLEMENT_CLASS(PClassInventory, false, false, false, false)
PClassInventory::PClassInventory()
{
@ -71,7 +71,7 @@ void PClassInventory::Finalize(FStateDefinitions &statedef)
((AActor*)Defaults)->flags |= MF_SPECIAL;
}
IMPLEMENT_CLASS(PClassAmmo, false, false, false)
IMPLEMENT_CLASS(PClassAmmo, false, false, false, false)
PClassAmmo::PClassAmmo()
{
@ -87,7 +87,7 @@ void PClassAmmo::DeriveData(PClass *newclass)
newc->DropAmount = DropAmount;
}
IMPLEMENT_CLASS(AAmmo, false, false, false)
IMPLEMENT_CLASS(AAmmo, false, false, false, false)
//===========================================================================
//
@ -470,7 +470,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_RestoreSpecialPosition)
int AInventory::StaticLastMessageTic;
const char *AInventory::StaticLastMessage;
IMPLEMENT_CLASS(AInventory, false, true, false)
IMPLEMENT_CLASS(AInventory, false, true, false, false)
IMPLEMENT_POINTERS_START(AInventory)
IMPLEMENT_POINTER(Owner)
@ -1354,7 +1354,7 @@ bool AInventory::DrawPowerup (int x, int y)
/* AArtifact implementation */
/***************************************************************************/
IMPLEMENT_CLASS(APowerupGiver, false, false, false)
IMPLEMENT_CLASS(APowerupGiver, false, false, false, false)
//===========================================================================
//
@ -1644,8 +1644,8 @@ void AInventory::DetachFromOwner ()
{
}
IMPLEMENT_CLASS(AStateProvider, false, false, false)
IMPLEMENT_CLASS(ACustomInventory, false, false, false)
IMPLEMENT_CLASS(AStateProvider, false, false, false, false)
IMPLEMENT_CLASS(ACustomInventory, false, false, false, false)
//===========================================================================
//
@ -1690,7 +1690,7 @@ bool ACustomInventory::TryPickup (AActor *&toucher)
return useok;
}
IMPLEMENT_CLASS(PClassHealth, false, false, false)
IMPLEMENT_CLASS(PClassHealth, false, false, false, false)
//===========================================================================
//
@ -1719,7 +1719,7 @@ void PClassHealth::DeriveData(PClass *newclass)
newc->LowHealthMessage = LowHealthMessage;
}
IMPLEMENT_CLASS(AHealth, false, false, false)
IMPLEMENT_CLASS(AHealth, false, false, false, false)
//===========================================================================
//
@ -1762,7 +1762,7 @@ bool AHealth::TryPickup (AActor *&other)
return false;
}
IMPLEMENT_CLASS(AHealthPickup, false, false, false)
IMPLEMENT_CLASS(AHealthPickup, false, false, false, false)
//===========================================================================
//
@ -2015,8 +2015,8 @@ void ABackpackItem::DetachFromOwner ()
//
//===========================================================================
IMPLEMENT_CLASS(ABackpackItem, false, false, false)
IMPLEMENT_CLASS(AMapRevealer, false, false, false)
IMPLEMENT_CLASS(ABackpackItem, false, false, false, false)
IMPLEMENT_CLASS(AMapRevealer, false, false, false, false)
//===========================================================================
//
@ -2041,7 +2041,7 @@ bool AMapRevealer::TryPickup (AActor *&toucher)
//
//===========================================================================
IMPLEMENT_CLASS(AScoreItem, false, false, false)
IMPLEMENT_CLASS(AScoreItem, false, false, false, false)
//===========================================================================
//