Add the new argument to all uses of the implement macro

This commit is contained in:
Leonard2 2016-11-06 19:43:19 +01:00
commit 7dbc4710f1
125 changed files with 346 additions and 346 deletions

View file

@ -8,7 +8,7 @@
#include "doomstat.h"
#include "v_font.h"
IMPLEMENT_CLASS(PClassPuzzleItem, false, false, false)
IMPLEMENT_CLASS(PClassPuzzleItem, false, false, false, false)
void PClassPuzzleItem::DeriveData(PClass *newclass)
{
@ -17,7 +17,7 @@ void PClassPuzzleItem::DeriveData(PClass *newclass)
static_cast<PClassPuzzleItem *>(newclass)->PuzzFailMessage = PuzzFailMessage;
}
IMPLEMENT_CLASS(APuzzleItem, false, false, false)
IMPLEMENT_CLASS(APuzzleItem, false, false, false, false)
bool APuzzleItem::HandlePickup (AInventory *item)
{