Add the new argument to all uses of the implement macro

This commit is contained in:
Leonard2 2016-11-06 19:43:19 +01:00
commit 7dbc4710f1
125 changed files with 346 additions and 346 deletions

View file

@ -46,7 +46,7 @@ public:
void Activate (AActor *deactivator);
};
IMPLEMENT_CLASS(ASoundEnvironment, false, false, false)
IMPLEMENT_CLASS(ASoundEnvironment, false, false, false, false)
void ASoundEnvironment::PostBeginPlay ()
{